Le programme suivant est composé de 5 fichiers. La sortie est 0 32, au lieu de 14 32 et donc un objet est construit sans appeler le constructeur. Comment cela est-il possible ?
caractère.h :
#ifndef CHARACTER_H
#define CHARACTER_H
class Character
{
public:
Character() {}
class Settings
{
public:
int size_;
Settings():
size_(14)
{}
};
const static Settings DEFAULT_SETTINGS;
};
#endif // CHARACTER_H
character.cpp :
#include "character.h"
const Character::Settings Character::DEFAULT_SETTINGS;
word.h
#ifndef WORD_H
#define WORD_H
#include <iostream>
#include "character.h"
class Word
{
public:
Word() {}
class Settings
{
public:
Character::Settings characterSettings_;
int length_;
Settings():
length_(32)
{
characterSettings_ = Character::DEFAULT_SETTINGS;
}
};
static const Settings DEFAULT_SETTINGS;
void write(Settings settings = DEFAULT_SETTINGS) // this default parameter is
// constructed without a
// constructor call
{
std::cout << settings.characterSettings_.size_ << std::endl;
std::cout << settings.length_ << std::endl;
}
};
#endif // WORD_H
word.cpp
#include "word.h"
const Word::Settings Word::DEFAULT_SETTINGS;
main.cpp
#include "word.h"
int main(int argc, char *argv[])
{
Word member;
member.write();
return 1;
}