Ok, j'ai peut-être été un peu trop dur avec la documentation Android, parce qu'elle contient des informations utiles, mais malheureusement, aucune d'entre elles n'est liée à l'adresse suivante setRetainInstance()
. De la page sur les fragments
Remarque : chaque fragment nécessite un identifiant unique que le système peut système peut utiliser pour restaurer le fragment si l'activité est redémarrée. vous pouvez utiliser pour capturer le fragment afin d'effectuer des transactions, telles que le supprimer). Il existe trois façons de fournir un identifiant pour un fragment :
- Fournissez un identifiant unique à l'attribut Android:id.
- Fournissez une chaîne unique à l'attribut Android:tag.
- Si vous ne fournissez aucun des deux précédents, le système utilise l'ID de la vue du conteneur.
Cela implique fortement que si vous faites setContentView(R.layout.whatever)
en Activity.onCreated()
et cette disposition contient un fragment avec setRetainInstance(true)
Ensuite, lorsque l'activité est recréée, elle sera à nouveau recherchée à l'aide de son identifiant ou de sa balise.
Deuxièmement, pour les fragments sans interface utilisateur, il est indiqué que
Pour ajouter un fragment sans IU, ajoutez le fragment à partir de l'activité en utilisant add(Fragment, String) (en fournissant un "tag" de chaîne unique pour le fragment, plutôt qu'un ID de vue). Ceci ajoute le fragment, mais, parce que il n'est pas associé à une vue dans le layout de l'activité, il ne reçoit pas ne reçoit pas d'appel à onCreateView(). Vous n'avez donc pas besoin d'implémenter cette méthode méthode.
Et la documentation renvoie à un très bon exemple FragmentRetainInstance.java
que j'ai reproduit ci-dessous pour votre commodité. Il fait exactement ce que j'ai supposé être la réponse à ma question ( if (...findFragmentByTag() == null) { ...
).
Enfin, j'ai créé ma propre activité de test pour voir exactement quelles fonctions sont appelées. Elle produit ceci, lorsque vous commencez en portrait et que vous tournez en paysage. Le code est ci-dessous.
(Ce texte a été légèrement modifié pour le rendre plus facile à lire).
TestActivity@415a4a30: this()
TestActivity@415a4a30: onCreate()
TestActivity@415a4a30: Existing fragment not found.
TestFragment{41583008}: this() TestFragment{41583008}
TestFragment{41583008}: onAttach(TestActivity@415a4a30)
TestFragment{41583008}: onCreate()
TestFragment{41583008}: onCreateView()
TestFragment{41583008}: onActivityCreated()
TestActivity@415a4a30: onStart()
TestFragment{41583008}: onStart()
TestActivity@415a4a30: onResume()
TestFragment{41583008}: onResume()
<rotate device>
TestFragment{41583008}: onPause()
TestActivity@415a4a30: onPause()
TestFragment{41583008}: onStop()
TestActivity@415a4a30: onStop()
TestFragment{41583008}: onDestroyView()
TestFragment{41583008}: onDetach()
TestActivity@415a4a30: onDestroy()
TestActivity@415a3380: this()
TestFragment{41583008}: onAttach(TestActivity@415a3380)
TestActivity@415a3380: onCreate()
TestActivity@415a3380: Existing fragment found.
TestFragment{41583008}: onCreateView()
TestFragment{41583008}: onActivityCreated()
TestActivity@415a3380: onStart()
TestFragment{41583008}: onStart()
TestActivity@415a3380: onResume()
TestFragment{41583008}: onResume()
Notez que la documentation Android est erronée : le fragment sans interface utilisateur hace recevoir un appel à onCreateView()
mais le retour est gratuit null
.
Code source pour TestActivity
/ TestFragment
import android.app.Activity;
import android.app.Fragment;
import android.app.FragmentTransaction;
import android.os.Bundle;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;
import com.concentriclivers.ss.R;
// An activity for understanding Android lifecycle events.
public class TestActivity extends Activity
{
private static final String TAG = TestActivity.class.getSimpleName();
public TestActivity()
{
super();
Log.d(TAG, this + ": this()");
}
protected void finalize() throws Throwable
{
super.finalize();
Log.d(TAG, this + ": finalize()");
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Log.d(TAG, this + ": onCreate()");
TextView tv = new TextView(this);
tv.setText("Hello world");
setContentView(tv);
if (getFragmentManager().findFragmentByTag("test_fragment") == null)
{
Log.d(TAG, this + ": Existing fragment not found.");
FragmentTransaction ft = getFragmentManager().beginTransaction();
ft.add(new TestFragment(), "test_fragment").commit();
}
else
{
Log.d(TAG, this + ": Existing fragment found.");
}
}
@Override
public void onStart()
{
super.onStart();
Log.d(TAG, this + ": onStart()");
}
@Override
public void onResume()
{
super.onResume();
Log.d(TAG, this + ": onResume()");
}
@Override
public void onPause()
{
super.onPause();
Log.d(TAG, this + ": onPause()");
}
@Override
public void onStop()
{
super.onStop();
Log.d(TAG, this + ": onStop()");
}
@Override
public void onDestroy()
{
super.onDestroy();
Log.d(TAG, this + ": onDestroy()");
}
public static class TestFragment extends Fragment
{
private static final String TAG = TestFragment.class.getSimpleName();
public TestFragment()
{
super();
Log.d(TAG, this + ": this() " + this);
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Log.d(TAG, this + ": onCreate()");
setRetainInstance(true);
}
@Override
public void onAttach(final Activity activity)
{
super.onAttach(activity);
Log.d(TAG, this + ": onAttach(" + activity + ")");
}
@Override
public void onActivityCreated(Bundle savedInstanceState)
{
super.onActivityCreated(savedInstanceState);
Log.d(TAG, this + ": onActivityCreated()");
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
{
Log.d(TAG, this + ": onCreateView()");
return null;
}
@Override
public void onViewCreated(View view, Bundle savedInstanceState)
{
super.onViewCreated(view, savedInstanceState);
Log.d(TAG, this + ": onViewCreated()");
}
@Override
public void onDestroyView()
{
super.onDestroyView();
Log.d(TAG, this + ": onDestroyView()");
}
@Override
public void onDetach()
{
super.onDetach();
Log.d(TAG, this + ": onDetach()");
}
@Override
public void onStart()
{
super.onStart();
Log.d(TAG, this + ": onStart()");
}
@Override
public void onResume()
{
super.onResume();
Log.d(TAG, this + ": onResume()");
}
@Override
public void onPause()
{
super.onPause();
Log.d(TAG, this + ": onPause()");
}
@Override
public void onStop()
{
super.onStop();
Log.d(TAG, this + ": onStop()");
}
@Override
public void onDestroy()
{
super.onDestroy();
Log.d(TAG, this + ": onDestroy()");
}
}
}
Code source pour FragmentRetainInstance.java
(à partir de l'API 16) :
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.apis.app;
import com.example.android.apis.R;
import android.app.Activity;
import android.app.Fragment;
import android.app.FragmentManager;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ProgressBar;
/**
* This example shows how you can use a Fragment to easily propagate state
* (such as threads) across activity instances when an activity needs to be
* restarted due to, for example, a configuration change. This is a lot
* easier than using the raw Activity.onRetainNonConfiguratinInstance() API.
*/
public class FragmentRetainInstance extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// First time init, create the UI.
if (savedInstanceState == null) {
getFragmentManager().beginTransaction().add(android.R.id.content,
new UiFragment()).commit();
}
}
/**
* This is a fragment showing UI that will be updated from work done
* in the retained fragment.
*/
public static class UiFragment extends Fragment {
RetainedFragment mWorkFragment;
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View v = inflater.inflate(R.layout.fragment_retain_instance, container, false);
// Watch for button clicks.
Button button = (Button)v.findViewById(R.id.restart);
button.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
mWorkFragment.restart();
}
});
return v;
}
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
FragmentManager fm = getFragmentManager();
// Check to see if we have retained the worker fragment.
mWorkFragment = (RetainedFragment)fm.findFragmentByTag("work");
// If not retained (or first time running), we need to create it.
if (mWorkFragment == null) {
mWorkFragment = new RetainedFragment();
// Tell it who it is working with.
mWorkFragment.setTargetFragment(this, 0);
fm.beginTransaction().add(mWorkFragment, "work").commit();
}
}
}
/**
* This is the Fragment implementation that will be retained across
* activity instances. It represents some ongoing work, here a thread
* we have that sits around incrementing a progress indicator.
*/
public static class RetainedFragment extends Fragment {
ProgressBar mProgressBar;
int mPosition;
boolean mReady = false;
boolean mQuiting = false;
/**
* This is the thread that will do our work. It sits in a loop running
* the progress up until it has reached the top, then stops and waits.
*/
final Thread mThread = new Thread() {
@Override
public void run() {
// We'll figure the real value out later.
int max = 10000;
// This thread runs almost forever.
while (true) {
// Update our shared state with the UI.
synchronized (this) {
// Our thread is stopped if the UI is not ready
// or it has completed its work.
while (!mReady || mPosition >= max) {
if (mQuiting) {
return;
}
try {
wait();
} catch (InterruptedException e) {
}
}
// Now update the progress. Note it is important that
// we touch the progress bar with the lock held, so it
// doesn't disappear on us.
mPosition++;
max = mProgressBar.getMax();
mProgressBar.setProgress(mPosition);
}
// Normally we would be doing some work, but put a kludge
// here to pretend like we are.
synchronized (this) {
try {
wait(50);
} catch (InterruptedException e) {
}
}
}
}
};
/**
* Fragment initialization. We way we want to be retained and
* start our thread.
*/
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Tell the framework to try to keep this fragment around
// during a configuration change.
setRetainInstance(true);
// Start up the worker thread.
mThread.start();
}
/**
* This is called when the Fragment's Activity is ready to go, after
* its content view has been installed; it is called both after
* the initial fragment creation and after the fragment is re-attached
* to a new activity.
*/
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
// Retrieve the progress bar from the target's view hierarchy.
mProgressBar = (ProgressBar)getTargetFragment().getView().findViewById(
R.id.progress_horizontal);
// We are ready for our thread to go.
synchronized (mThread) {
mReady = true;
mThread.notify();
}
}
/**
* This is called when the fragment is going away. It is NOT called
* when the fragment is being propagated between activity instances.
*/
@Override
public void onDestroy() {
// Make the thread go away.
synchronized (mThread) {
mReady = false;
mQuiting = true;
mThread.notify();
}
super.onDestroy();
}
/**
* This is called right before the fragment is detached from its
* current activity instance.
*/
@Override
public void onDetach() {
// This fragment is being detached from its activity. We need
// to make sure its thread is not going to touch any activity
// state after returning from this function.
synchronized (mThread) {
mProgressBar = null;
mReady = false;
mThread.notify();
}
super.onDetach();
}
/**
* API for our UI to restart the progress thread.
*/
public void restart() {
synchronized (mThread) {
mPosition = 0;
mThread.notify();
}
}
}
}